It's Okay
it would live up to the animation if the stickman was more areobic and slicker.
A few problems that you can try to fix in the future
The wall jumps can be delayed, so i find my self rapidly pressing J
You fall through blocks at random times
A feature to kick off a block and horizontally reach the other side (a cooler way to dodge)
The Roll seems to be the key i'm using the most